Using all of the information that you have found, it is now time to create a possible solution to the problem you identified.
Directions
A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts. A prototype is generally used to evaluate a new design to enhance precision by system analysts and users. Prototyping serves to provide specifications for a real, working system rather than a theoretical one. (Wikipedia)
Select someone nearby and give a high five to signify partners.
Share what you created as a prototype and why.
Teacher Tip When students identify solutions and design prototypes, they take ownership in the learning process.
Cooperative Learning Strategy High Five Hustle can be used to allow students to share content, discoveries, questions, or other concepts with a random partner. It allows both participants to share ensuring equal participation.